Game development is a complex process that requires several unique skill sets. Add to that globalization and marketing, and you’re looking at over a dozen specialized teams working on a single game. As a developer or publisher, you might be wondering, “What’s the best way to handle all this?”
There are multiple approaches to game development outsourcing, from engaging several specialized providers to partnering with a single vendor to not outsourcing anything at all. All of these solutions have their own merits, demerits, and optimal use cases, but as the art of game development continues to evolve, the industry is seeing a shift toward one approach in particular.
A Quick History of Game Development Outsourcing
In the early days of video game development, particularly during the 80s and 90s, studios typically managed all aspects of production in-house. However, as games grew more sophisticated, it became increasingly challenging for a single team to handle every specialized task. This led to the emergence of external vendors specializing in auxiliary domains such as localization, QA, and marketing. Most vendors did not have interdisciplinary expertise and, therefore, offered only a single service. This “à la carte” approach to outsourcing inadvertently fragmented the market, forcing publishers to rely on multiple partners to complete a single game.
However, the gaming industry has experienced explosive growth over the past decade, with demand and player expectations rising by the day. Due to the sheer scale and complexity of games these days, outsourcing has become a necessity for all but the most resource-rich industry titans (and even them, sometimes!), sparking a shift toward more holistic outsourcing methods.
With time, specialized vendors have acquired more experience, expertise, and personnel, expanding their capabilities to offer multi-service and even end-to-end support for the game development lifecycle. This isn’t a universal practice, though — many studios still rely on multiple partners, citing flexibility, risk mitigation, and access to obscure technical expertise as major factors in this decision.
However, while vendor fragmentation does provide some benefits, it also comes with challenges that can’t be overlooked, and as game development grows more interconnected and systems-driven, many developers are beginning to question whether juggling multiple vendors is worth the cost.