Many developers and publishers struggle with marketing their games, so don't feel bad if you’re one of them. As anyone who’s worked in games marketing (or any marketing, for that matter) will tell you, marketing is deceptively difficult. In fact, it can be the most challenging step in the game development process.
Writing, designing, coding, and testing a game is hard enough to begin with, but convincing people to play it is an entirely different beast. With fierce competition, rising costs, and more bases to cover than ever, marketing a game can feel like an episode of Mad Men.
Though every case is different, there are a few key reasons why games marketing can feel so overwhelming. In this article, we’ll break down what makes this discipline so complicated and how you can get better at it.